Sunday, August 24, 2008

The Joker's Fatality and more about RAGE mode....



This must be the best fatality in the whole history of Mortal Kombat, it's funny and brutal at the same damn time...
Ed boon wasn't kidding when he said that they are pushing the "T" rating limit....

Thursday, August 21, 2008

Jhonny Toungy?

It just had to be made :D

Wednesday, August 20, 2008

Wonder Woman Confirmed




Yes, believe it all here is info from Liepzig...

"He's got that ugly purple suit, the bright green hair, and that painted-on smile that's one part nutjob and one part pure menace. And while he might not pack the punch of a Superman or a Scorpion but that doesn't mean the Joker won't be a formidable opponent in the upcoming Mortal Kombat vs. DC Universe. We had a chance to try out an updated build of the game today, to check out the newly implemented "rage" system and play as the Caped Crusader's grinning nemesis.

While he was announced as a playable character back at Comic-Con, we haven't had a chance to play as the Joker until today. As you might expect, he handles quite a bit differently from the more traditional MK characters or the beefier DC heroes. After all, Joker doesn't have Superman's strength, or Flash's blinding speed. What he does have, however, is some cunning moves and a few humorous weapons that will surely pack a punch.

The first thing you'll notice is his look. This isn't the bedraggled Heath Ledger version of Joker from The Dark Knight. At the same time, MK vs. DC's Joker isn't the relatively prim and proper version of Joker played in the original Tim Burton Batman film (portrayed by Jack Nicholson). Instead, this Joker draws its influence from the comics, namely the classic Alan Moore/Brian Bolland Batman graphic novel "Batman: The Killing Joke". The Joker's grin is as long and exaggerated as his lean, extended physique and he brings a sort of manic, comic menace to his fighting style, almost as if he's mocking the idea of fighting as he's kicking butt.

And, make no mistake, the Joker can kick all kinds of button. In addition to relatively weak attacks, he's got a veritable arsenal of weapons at his disposal that you can access by pressing various button combinations. These weapons include exploding playing cards you can hurl at opponents, a joy buzzer that will electrocute your foes, and a comic boxing glove that really packs a wallop. And though we haven't seen the full roster yet, we're willing to bet that the Joker's fatality is the best in the bunch: after pulling a pistol on his dazed opponent, he pulls the trigger and a flag with the word "BANG" appears out of the barrel. Just when you think that's it, the Joker pulls out a real pistol and splits his opponents' wig. It's shocking and funny the first time you see it… just what you want from an MK fatality.

So beyond those handy comic gadgets, why is that Joker (or a similarly underpowered character like Catwoman) go toe-to-toe with heroes like Superman? You can thank the newly introduced rage system for that. Though rage will tie into the MK vs. DC storyline, providing an explanation for why all the characters in the game are in roughly the same league in terms of power, when it comes to gameplay, rage plays a very important role.

Each character will have a rage meter, just underneath their health meter. You build your rage meter by taking and dealing damage, or by blocking opponent strikes. As the meter fills up, you can use breaks to block opponent strikes. If you let the rage meter build up completely, however, you can enter rage mode (by pressing the shoulder buttons). Here, you'll have roughly six seconds to kick as much butt as you possibly can. Your attacks will be more powerful and, more importantly, unblockable so, as long as you can make contact, you'll be pounding your foe into dust. Just watch out, because his or her rage meter will be similarly building--as a result, you'll have to use your rage meter at the right moment (preferably to finish off your opponent). Fail to do so, and you might find yourself on the receiving end of a rage flurry.

Where rage mode is a bit tactical, the freefall system is as fun as it looked when it was first revealed. When you toss someone off a ledge, your character will dive into the fray after him, resulting in a long plummet where both characters are beating the tar out of one another. The mechanic here is quite simple--the person on top dishes out the damage by hitting one of the face buttons. Countering moves in freefall is simple--the player just needs to guess which button his opponent will hit next. If he does, the characters flip flop in the air and the cycle begins again. It's not unusual for players to swap positions in freefall multiple times and the player who ends up on the bottom will take the brunt of the damage.

Each of the (currently planned) eleven stages in the game will contain at least one freefall opportunity, as well as a chance to push your opponent through multiple walls while running at full speed. It's basically a button-mashing session, trying to see how much damage you can rack up by slamming buttons as your opponent smashes through wall after wall, with his opponent in tow.

In all MK vs. DC Universe is looking like a lot of fun. Of course any fighting game lives and dies with its cast of characters and today Midway announced four more characters to its final roster of 22 playable fighters. On the DC side you'll see Wonder Woman and Deathstroke, and on the MK side you'll be playing as Raiden and Kano. None of those characters were available in today's demo but we look forward to seeing how they match up in our next look at the game."

--source: Gamespot


Tuesday, August 19, 2008

INSIDEMK released NEW gameplay shots...






Yes, you better believe it

Monday, August 18, 2008

Green Lantern (Hal Jordan) looking better then ever


Easily one of the best characters in MK vs DC, and the one i just simply can't wait to see.
It is unfortunate that Green Lantern, back in the era of "Superfriends" was made looking very stupid, untill Hal Jordan, The Man without FEAR became The Green Lantern!!!
Here is a fight scene of "Superfriends" below:




Atleast he's way better TODAY!



Yes the Green Lantern's weekness is the colour YELLOW, it represents FEAR but Hal Jordan was the first Green Lantern that defeated the colour YELLOW and therefore is the best ever!

Saturday, August 16, 2008

JAX is BADASS



It seems like they are using ideas from the MK movies... you know, Liu Kang actually look like a badass too...





See...?





Sunday, August 10, 2008

MK vs DC Comics

Well, I decided to make some sprite comics to lighten up the humor at the MIDWAY forums, seeing that everybody is so tense and hungry for new development...





Recently Ed Boon updated his website with a picture than strongly hinted on "The New Aquaman."



A lot of people was upset and started joking about him, so, i made this sprite comics:


Sub Zer0 VS Aquaman:



Liu Kang VS Batman


Aquaman VS Cyrax:



Rayden VS Superman:

Sunday, August 3, 2008

My Gamertag